CodenameDiablotorrent

CodenameDiablotorrent



 
 
 
 
 
 
 

CodenameDiablotorrent

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Sunday, October 11, 2014

Building an automated system for media consumption is a big task
and often requires human labor to assist in various tasks. The job of a system
designer is always a combination of human labor and computer automation. This
article will detail a few of the challenges we face as designers when building
an automated system for media consumption and provide some methods to deal
with them.

What makes an automated media consumption system unique?

Many media
consumption systems are automated in their own ways. For example, we might have
a system that fetches and plays an audio file, or one that plays a video file
while it is being downloaded. But a system that does it all from the
perspective of the end user is unique in its own way. So what makes an automated
system for media consumption different from a system that just plays a media
file?

– In the case of a system that fetches media, one needs to
have a secure way of retrieving the media from a remote location. One also has
to ensure that the media is in a format that can be parsed by the application
used. For example, MP3 files need to be in that format, MP4/M4A files are
container files which contain the data of the MP4 file and are decoded by the
media player. – In the case of a system that plays a video file, the content
must be in the appropriate format for the media player. For example, M4A
content needs to be in that format, MPEG-4 content needs to be in that
format, MPEG-4 AVC video content can be in multiple formats. Again, the content
should be of the format supported by the media player.

Another factor that is
difficult to address is the media player itself. A media player that would
allow full feature access from an automated system would be a wonderful tool
for the people who have the time to use it and play media. Most of the media
player applications I am familiar with do not allow such high level access to
the media player itself.

The challenge of media content
playback

The example
I will use to demonstrate the design challenges of an automated media
consumption system is a one that can play an audiobook.

The user
obtains an audiobook file from some website. This file has a structure that
might look like this

class:audiobook:filename-here

The first
challenge is that the file is not a MP3 file, but a M4A file. This file is a
container file that contains the audio data of a MP3 file. We also need to
ensure that the audio data is in a format that can be understood by the media
player.

The second
challenge is that

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